Virtual reality enviroment built in unity that takes the user on a journey through progressively degrading short sightedness and the corresponding visual effects.
Effects include extreme blurriness, glare, refracted patterns from glare, pressure spots and visual snow.
A study of the progressive nature of Myopia, a colaborative project with Luka Killey.
Set in a curving corridor that progresses from day to night in an endless loop, varying visual anomolies according to alternate light conditions are presented.
installation and experience designer,
video editor and Visual artist